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Eso scroll of glorious battle

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PC and Mac play together, but Xbox One is its own thing and PS4 is its own thing. On the other hand: 'They don't all play with each other. Microsoft,' Bethesda vice-president Pete Hines told OXM, 'but they're high-end PCs, the way they're architectured.' But is that a challenge for Zenimax Online Studios? And better specs, of course.įortunately, this is what we're getting with the Xbox One and PS4, and so The Elder Scrolls Online will be a cross-platform, next-gen MMO. Someday, it may all change.”Īn MMO with a controller, the right type of distribution model, and the ability to patch regularly-these are the things an MMORPG needed to even stand a chance in the console market. Online game development is all about doing whatever you want, pushing limitations, and it’s just easier to do on an open platform.

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It mostly comes down to PCs being wide open. The technology was a little limiting for the size and scope of the world you could have. “The 360, when announced was a pretty ridiculously cool device, but it is not so good anymore compared to PCs and even when it was announced PCs were still better than it.